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(+1)

I'm so grateful for your feedback and apologize for the stunted experience. I think I've narrowed down the cause of the crash: NPC interactions. The levels being cluttered with too many obstacles and excessive NPC text are most definitely points I need to edit down. The music is something I'm refining as well.  If you don't mind me asking, what you mean by slightly floaty controls? It might be something I could actually do! Thanks again for your feedback😊

(+1)

What I mean is that when in mid-air, the deceleration and gravity feel a little slow. It's not a big issue by any means, but it is something I felt when I played.

Ah ok! Thanks for the explanation. That's something I can most definitely adjust! I'm adding it to the list of Feel Improvements. My testing pool is pretty small so this kind of feedback is so helpful. Thanks a lot!