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(+1)

The backpack and shop mechanics are very original, and I really like how the placement matters and how objects synergize with each other. Also, good job on your implementation of procedurally generated dungeons. I didn't find any healing items in my first playthrough, so it was a little hard. Maybe you should always offer the option to buy hp in the shop.

Thank you for playing! I think I need to adjust the drop rates for the healing items, someone else mentioned that to me as well.