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(+1)

This is quite a good game. The movement feels fantastic, and the powerups you get add to that, the combat is buttery smooth. However, I didn't play all the way through, and I don't know how much is left, presumably a lot because I only have like 2 of the 10 journal entries.

The game is massive, there's a lot of things to collect, a lot of lore to be found, and a ton of rooms to travel through. There's nothing inherently wrong with that, just that some other parts of the game kind of lack in content, noteably how unique each room is and the enemy variety. If you had used your time to add some background decoration to rooms, add more enemies, cuting on map size and amount of collectables in the world, your game would feel a lot more compact and finished, which would also make the world easier to navigate, as points of interest usually stick out(Imagine a worn down village, a greek temple, that kinda stuff!)

I have nothing to comment on audio and art, they're great.

I enjoyed this one, great game! Might come back later to finish it, not for now though.

(+1)

Hello,

We are glad that you played and liked the game!

Your criticism is very valid. A game this massive needs more art and variety of background and enemies to make it more compact. Otherwise it can become overwhelming.

I sincerely encourage you to finish the game. You still have the second half of the map to discover. Platforming is a bit more challenging there, and you will acquire abilities such as riding on those wind tunnels, and also Teleport. I think you will like those mechanics.

There is also a sequence break to get Teleport earlier, in case you get to find it.

The boss battle also asks the player to use his abilities. I hope you get the opportunity to see the rest of the game.

Thank you again for your time,

Cheers