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(+1)


Pretty cool game lol

The colour pallete was nice. The levels in general were also pretty pleasant to look at, even if they mostly looked the same. Unfortunately,  as a result I got lost a LOT. The game desperately needed a map which gets revealed the more you explore.

Also, were the levels procedurally generated ?  I felt like the levels were a little too similar because of the above reason, but I also felt like some sections were a little different lol.

The machine gun was fun to shoot, as was your starting weapon. However, the shotgun really needed a little more oomph to it. It felt kinda limp in comparison.

The enemies really needed a shadow or something, because it got annoying when they just came out of a random corner and blindsided you

I also wish that the points you get through the crystals were used for more than just gatekeeping the guns.  Since it seemed kinda useless to collect them in general

But despite all of these issues, I couldn't stop playing until I reached the end lol. Idk what it is, but the game still has a good amount of charm to it. You have the base for something cool here. If you can tie all of these mechanics together somehow ( collecting crystals, finding the anomalies and bombs ) you could make something really good. But as it stands, it's a cool little jam game

(+1)

Thanks for the review! I agree that a lot could be improved upon but I procrastinated a little too long lol. The game only has one map but the spawn point, anomaly, etc are all randomly placed around the map.