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(+1)

Nice job. Simple but complex at the same time. I experienced a little issue. The Y and Z is not recognized correctly.

You mean how it looks or when you press it?

I have to press Y on the keyboard when it says Z and vice versa.

(1 edit)

do you have a qwerty keyboard? i did only for those(didnt knew there was different)

(+1)

Absolutely not :) That's why I have the issue. I have a QWERTZ keyboard. But that's not a big deal. Still really good stuff :)

(+1)

Not 100%, but I think you can alleviate this in godot by using "physical keyboard" buttons:
https://godotengine.org/article/godot-3-4-is-released/#input

(+1)

I use it in this build, i need to change it to key label or something like this, but jam is over

Oh, I see