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Hello! Welcome to Feedback Quest 6! My name's Hythrain, and I'm one of the hosts and streamers for this event! This feedback is being written live on my stream.

While simplistic, the controls are an absolute breeze to get used to. I'll admit I found it a bit odd that I didn't just auto face the opponent and instead had to move my mouse but that's no big deal.

The main thing I found odd was when I'd stun the opponent and start attacking them but they wouldn't take any damage. As such, I had no idea if I even was doing damage. It didn't seem like they took damage during that period. If the intent is they're supposed to get hurt, having that show right away would be a good idea.

I would also say the graphics need work, but clearly this is still in early development so that's also not a big deal just yet.

(1 edit) (+1)

Thank you, Hythrain, for your detailed feedback! We’re thrilled you found the controls easy to pick up. Your insight on the opponent’s lack of visible damage during stun phases is invaluable, and we’ll certainly take that into account for future improvements. As for the graphics, we appreciate your understanding that the game is still in early development. Your support means a lot to us as we continue to refine and enhance the experience. Stay tuned for updates! Could you kindly share the link to your gameplay session? We’d love to take a closer look and address your points accordingly.

So legitimately, I can't recall which VOD this was in. It might not even be public yet. The best thing I can suggest at the moment is check the current VODs on my Youtube page. Just know I play games in submission order, so if you sort by that order you can see what was before and what was after to help pinpoint the right VOD.