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Cool concept and I like the physicality of it and how it's built into a real space, the main menu lighthouses are very cute also.

A little bit too trial and errory, I'm sure there are some ways to do it better and maybe my brain is just bad at rotating stuff mentally but I found it really hard to visualise what was going wrong so most of the time I was randomly nudging things back and forth a millimetre to try and get progress, it was pretty rough towards the later level.

Good call making level selection to avoid getting stuck.

Also! I somehow found a soft lock on the main menu by hitting escape or something while viewing the credits! It doesn't really matter but I thought I'd mention it because I'm proud of finding such a weirdly specific softlock.

Thank you for playing! I'm glad I ended up adding that level-select in that case!

I don't think I came across that softlock! Thank you for mentioning it, I'll see where that's coming from!