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Ah, okay. Sorry if I misunderstood. And good advice about tailor social media methods/sites depending on the audience.

Yes, I think I am leaning more and more towards a survey to determine which course would be the most well-received. 

It's doesn't guarantee either game will be funded, of course, but if I am going to run a kickstarter, especially now when faith in the platform has been somewhat tarnished, I will need to go with the option that has the best chance of success.