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hi again! i've attempted to play rogue fields, but after choosing my first animon, attempting to leave through the door at the top immediately crashes the game. i tried this twice, to the same effect. i wish i could give more input on this game mode, but im unfortunately unable to start it in earnest. i don't know if it's an issue on my end or a legitimate bug, but it did unfortunately stop my progress there

also, when i attempted to play the tutorial version, i was unfortunately not able to use the running shoes at all after receiving them. however, it was a joy to see more animons, attacks, items, and npcs added to the tutorial mode! i'll have to tackle all the new content in the tutorial version very soon and do a thorough playthrough! :] thank you!

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Hi, 

That sounds like bugs on my end, I will take a look and let you know when I fixed it. Can you give me the seed numbers for the Rogue Fields Games you've attempted to play? That would be of great help! I'm sorry for the inconvenience!

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Okay so far I have found nothing on my end.

If you play again, try to enter a seed number manually when starting a new game. Each seed from 0000000 - 0000100 was hand tested and should not crash. 

If it crashes, please specify your system specs, so I can look further into this.

Running Shoes do work on my end as well, both with a gamepad and Keyboard (virtual B-Button is mapped to S-Key, later you will be able to customize your input mappings)

Thank you for your help!

Hi,

I absolutely loved the tutorial mode of your game, but unfortunately, I’m experiencing the same problem as the other commenter.

I’m on a Silicon Mac running CrossOver Version 22. As the other commenter reported, the game crashes immediately upon leaving the laboratory in Rogue Fields mode. I’ve experienced this with both the 0.2 and 0.2.1 versions of the game, regardless of which seed numbers I use (most recently, I’ve tried 1 and 10).

Fortunately, I was able to get a crash report out of CrossOver. There seems to be some sort of directory not found exception going on. The game seems to have an explicit reference to a directory (and user), and so crashes when it fails to find it in the CrossOver bottle.

This was what I found at the top of the stack trace. I don’t know if it’s real or just a quirk of CrossOver, but I figured it would be helpful to give you the lead. Please let me know if you’d like the full stack trace.

System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Users\pcatt\Desktop\JavaScriptGames\RogueMonWeb\not_include\procgen\floor1.tmx".

I’ll be looking forward to getting the full experience of your game. I already know it’s shaping out to be amazing.

Hi!

Thank you very much for the detailed report!

This is very strange since in Rogue Fields, the game should actually not load maps from hard drive like in Tutorial Mode but your error message says so. I will take a look into that and try to fix it asap!

Also I am glad you like the game so far! Thank you!

I just uploaded a new version, could you try it again please?

Hope this works now!

It worked!

I just had my first trainer battle in Rogue Fields mode, was able to create a quicksave, and was able to load that quicksave both before and after closing the game entirely.

My current seed number is #3200053, so there seems to be no problems on my end with random seeds either.

Great job and thanks for the quick turnaround! I was really excited to get to playing!

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that's a relief... Thank you for the quick test!

It was so stupid of me...

I left my debug map saving on... It was trying to find the absolute path you provided in the error message to save the generated maps...

Great, everything should be working now!

I hope you enjoy! :)

Hi there!

Just wanted to let you know that the issues are fixed now in version 0.2.2!

Hope you enjoy!