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Thanks for the appreciation, Its really helpful. Though I have planned on adding more enemies (flying enemies, dashing enemies and even boss fights) and adding more fixes for the edge climbing mechanic but with the time I lost on personal stuff just didn't give me enough time to polish everything up with more content. I have a few things coded in, but disabled as they were experimental. An example are totems that grant unique abilities. Some of them were planned as a long range spear.

Overall, really glad you liked the style of the game in general!