Nice job! The gameplay was a bit too difficult for me at times since it seems to very much rely on single solution puzzles. A little more dynamic multiple solution puzzles would make it a bit less frustrating at times. That said, the overall concept and visuals were pretty great and character creation was a nice touch too.
Viewing post in Elves Wide Shut jam comments
Yeah, unfortunately the encounters started as sort of RPG battles but I couldn't figure out how to make them any fun so I shifted to puzzles mid-jam, which are absolutely better than what I had before but I didn't have enough time to make them as player friendly as they should've been. I love the idea of multiple solutions and I can see tons of ways to go with that. If I keep working on this project like I hope to I think that'll be something I try to implement. Thank you so much for playing and for the kind words!