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(+1)

Gameplay is fun and has some good variance when you get upgrades. I liked the bits of lore in each level.

Presentation seems relatively simplistic, although the black pillars/walls and field of vision effects are well done and help sell the aesthetic. The music rocks too!

For improvements, a map you can pull up would be nice, and some visual feedback for when you or enemies take damage would improve the game; sometimes it could be hard to tell when enemies were hit by my attacks.

Solid submission. Well done!


Note to self: Avoid the Cactus