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Splash! A Beach Resort Simulation Game

A topic by ebonyphanta created Aug 27, 2021 Views: 2,158 Replies: 28
Viewing posts 21 to 27 of 27 · Previous page · First page
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Graphics Update Part 3 - Weather Dynamics

Hello! This post is to illustrate the final part of this round of updated graphics: Updated Weather Dynamics. Below is the YouTube video

Here is also a link to the itch.io post of the video showcasing the weather dynamics before this update.

Additional sound effects from https://www.zapsplat.com

Thank you for viewing!

Updated Terrain Manipulation

Hello! This video showcases new methods of manipulating the terrain. You can now rotate the brush and play with more shapes! Both these options can be used in both sculpting and painting the terrain.

You can still change the brushes' size, intensity, and softness (for some brushes), and you can still use the original square and circle brushes. For a refresher, check out the original video.

I hope you enjoyed the video, and stay posted for more new features!

Hello! It has been a while since I last posted, so I just wanted to let ya'll know that I am still working on the game. Stay tuned to see the next update to the game soon.

Updated Prop Manipulation - Grids

Hello, I have update the prop manipulation to include grids. You can confine prop movement to a grid, change the grid size, or turn off the grid and freely move the prop around. Below is a video showcasing this:

Thanks for watching and stay posted for the next update!
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Multi-Selection Tool

Greetings! I have added the multi-selection tool. Using this tool, you use 3 different selection modes to select props: Single Select, Box Select, and Circle Select.

Single Select

Single Select is normal selection where you just click on a prop normally and it will be selected. Holding your preferred modifier key (SHIFT by default), you can add to or subtract from that selection.

Box Select

Box Select is what you usually expect where you drag the mouse to create a box to select multiple props at once. Holding your preferred modifier key, you can add to or subtract from that selection.

Circle Select

Circle select is inspired from Blender where you can increase the radius of the circle with the mouse scroll wheel and drag click to select multiple props at once. Holding your preferred modifier key, you can add to or subtract from that selection.

Below is a video showcasing the Multi-Selection Tool.

Thanks for viewing and stay posted for the next update!
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Terrain Manipulation SFX

Hey everyone! In this post, I showcase the SFX when editing the terrain. As you can see (and hear) in the video below, there are sound effects when sculpting and painting the terrain. There is also an SFX when changing the brush shape and size.


Thanks for viewing and stay posted!

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New Prop - Rock

Hello! I have finally added a new prop to the game: the rock. The rock prop is as customizable as the generic shape prop. You can change its color, size, and rotation. You can twist, shear, and bend it. In addition, you can deform its shape. No need to continuously scroll across various rock shapes, sizes, and colors. Just choose the rock prop and customize it to your liking.

Thanks for viewing. Stay tuned for more updates!
Viewing posts 21 to 27 of 27 · Previous page · First page