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Really cool game. The level generation is well done and I like how alive everything feels with the particle effects, bouncy sound effects, and so on. The hunger mechanic wasn't apparent to me until I starved to death, so perhaps a bit more explanation of the mechanics would be helpful, but overall I had a good time with it.

Side note: I think it's neat how we both had the idea of a golfing roguelike but went in very different directions with that concept :)