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One more thing i noticed was the hit box detection for destroying a placed item such as a floor or pillar is very small and quite often i will accidentally destroy an object close to it and not the object i am actually aiming at. For example i placed a pillar and needed to destroy it but instead accidentally destroyed the foundation two spaces ahead of it even though i was looking directly at the centre of the pillar.

yeah tried to destroy the net behind it

IT COSTS 6 ROPES TO MAKE