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A platformer that restarts when you die. Doesn't matter which level you die in. Back to the beginning with you. I never got past level 3. I had no intention of redoing level 1 for the 10th or so time. In my opinion this is a terrible design decision that alienates a substantial slice of your potential audience.

In order to stick to the theme, this game places invisible hazards all over the place. These will cause many death (plus restart for good measure) until you learn the level and eventually beat it.

The character controller has height modulation for jumping, but no grace jump. I didn't see any precision jump sections, so this isn't a big deal.

The art is a little inconsistent. The BG and FG look charming and stylish and consistent. However, the character an enemies look like they have a different art style.

The music loop is very short, so it's pretty repetitive. The footstep sound is both loud and deep. I found it uncomfortable to listen to with headphones on.

This is a game that dislikes its player. I'm afraid the feeling is mutual.

Sorry you didnt enjoy it! 

We meant to implement checkpoints so you dont restart, but run out of time for the jam. 

We are hesitant to changing the game now (is that even allowed?) but planning to update it soon after the jam is complete. 

You can't make changes now. That's how the competition works. My suggestion is, make sure if you make another game like this in future, include checkpoints as a high priority item. Full restarts are a serious turnoff for many many users.

Thank you for the your suggestion and feedback.