In the newest AR version, freefly camera does not work. And, if you load a animation with the camera, nothing happpens ever, to put it simply, the camera does not work/move in the AR version. Also I heavely prefer having both the AR and VR one as one app.
Gotcha. Alright, that makes sense. Also The pointer is very difficult to see in the AR version, and I'm guessing that's not on purpose. There's times where I can't see it at all, and I have above average vision. 20-15 to be exact. Which means what the average person can see at 15 ft, I can see at 20ft, to clarify. The pointer in the immerseve version is fine, I can see that one no problem.