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I like the direction it's going in, only thing i recommend is a way to distract the enemies, since it seems like there's only one way around them and that's by tanking damage.

(1 edit)
Thanks for the feedback!
There is much more, a lot much more that I have on my head to make this project amazing but since Im uploading the project 2 in 2 months Im still at the early stages so a lot more things are taking priority right now, but will do that, have been thinking on that, can't promise it will be on 0.2 but it's one thing I wanna add.