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Elaborating on the pathfinding issue, the player often times takes a convoluted path forward, or gets stuck at doorways, or gets through doorways but not before spazzing out, or straight up doesn't walk towards the objective.

Good luck Mett, already following and that's not gonna change!

(+1)

Oh right the doorway/wall corner issue! This will be fixed in the next build, got that figured out for both the player and the others.