Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

Hello!

1. I hope you understand what CC0 means

    1.1 Did you heard about OGA (Open Game Art)?

2. I think it is not so unexpectedly that Kenney paid attention to it. Youar art is really cool, It is optimized. Really good optimized, I like to see those who also optimize their svg art and think that Kenny too


Thought I found some duplicates in your drawings (I offset them to make them visible):


If it is intended for not to lose original shapes so I recommend to create several files? I am not sure

(+1)

Hi! Thank you for nice feedback ๐Ÿ’˜!


Yeah I understand meaning of CC0. I am just entered the world of game art and playing around here to find my place ๐Ÿ˜Š. So I'm not driving crazy about somebody not mention me in theirs project)

But in future probably I would make CC4 assets and maybe paid ones, who knows...


Thanks for OGA advice, I will look to it!


> If it is intended for not to lose original shapes so I recommend to create several files? I am not sure

Yeah, there is duplicate shapes because whole item has white outline (cannot be seen on white background ๐Ÿ˜…), which I cannot achieve with my current toolkit without duplicating whole shape. Probably that background blue shape should not have color Fill. I will fix it and join shapes to make it cleaner in next version :-)


And SVGs are just an export variant of tooling I currently use. So maybe there are ways to achieve same effect with less shapes, but it will need extra manual work on post-export stage, I don't know for sure.

(+1)

What tool do you use?

> Yeah I understand meaning of CC0. I am just entered the world of game art and playing around here to find my place ๐Ÿ˜Š. So I'm not driving crazy about somebody not mention me in theirs project)

While it technically correct that CC0 means you allow not to credit you you but it is rather about idea of sharing...