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I thoroughly enjoyed this. Each attribute certainly has its use. Level cap at 50 was disheartening, but at the same time - I can see how rough the opposing microbes would be with even more upgrades. Well balanced.

(+1)

Thank you for your comment :) I can understand where you're coming from with the 50 lvl cap. I did this to ultimately encourage diversity. You can play it a few times and try different build combinations, rather than all builds converging back into an overpowered overbalanced microbe with no real weaknesses. It is fun to play around and destroy other microbes with a stacked maxed microbe though. Dev only rights I guess ahahah soz.