Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

This is a funny idea with lots of potential for different minigame situations! I think that the controls and mechanics could be a bit more unified with the main theme. Rather than holding right click to avoid losing, I'd prefer if there were safe zones for the player to figure out and maybe they could change during gameplay as the characters move around. Hiding the screen on gameover can be a way to keep players from using it as a way to freely look wherever they want, to match the theme of the game.

The art is very lovely, and the 3D environment is pleasantly soothing with the music. Some black outlines on the terrain or a lack of them on the illustrations would unify the two styles a bit more. The characters are cute and have some fun reactions, I'd love to see them get flustered a bit if they catch you looking even if the meter isn't full.

I enjoyed the demo, it does a good job of showcasing the concept! Nice work!