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Hello, I played through your demo. It's a nice game and I liked the sudden tonal shift. The difficulty progression is reasonable. I don't know what the full story version will look like, but I think you definitely will need something to hook up the player at the start because the very beginning is too simplistic I think. Regarding puzzles, the traffic lights in most countries start with green, not blue, so it threw me off when I hit the green button and it was wrong. As for the color mixing one, I don't see why it has to be in a particular order as both red and yellow are used in making orange, there is no hint as to why it has to be red first and yellow second when the other way around also works, but maybe I'm just missing something. So I would rather propose that instead of simply writing a hint it would be better to visually represent it somehow(like putting a traffic light on the map or something for example). But overall the game made me curious about what was going on storywise and puzzles were still enjoyable.

Thank you for playing and providing feedback. As for the clue from the button puzzle, it is not only part of the puzzle but also a little clue about the background of the kitten. I was supposed to add a cutscene when the puzzle was completed, but the member in charge of drawing was still busy and couldn't work yet. Once again I thank you and look forward to the next update.