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(+1)

Tried the new android version for a bit, couldn't really get into it.

It's TECHNICALLY playable, but the fact that you can't really view any descriptions of picked up items before or after putting them in your inventory in the same way that these popups would appear when hovering over things with a mouse make it as good as unplayable to me personally. This extends to every part of the game on android, not just inventory. Can't view what the new morale system's buffs actually do, what my current morale benefits or debuffs are, among many other things.

Combat works fine at least, but purely because you can tap an ability and actually see what it does due to you needing to tap a target for it to start. Although not being able to "hover" over friendly tokens to see what they do without bringing up the entire info window with every token in the game still sucks.

My suggestion would be to change it so that you have to double tap most actions in order to confirm selection, with the first tap showing the popup descriptions, and the second tap executing the action. Maybe with the first tap also highlighting what the game thinks you tapped on, would be helpful.

It's not an insignificant amount of work, I admit, but without that I'm afraid I'd just rather play nothing rather than the android version whenever my PC is unavailable to play on desktop.


Content settings also don't seem to save on android, they just reset the instant I returned back to the game from the settings. But that might just be me, since I don't know if it requires a game restart or to head back to the main menu.

...I also only did the tutorial mission on android before quitting to be fair, since I just couldn't take how uncomfortable it felt due to what I described above.


Hope this will be helpful for refinements to the android version.

(+1)

"My suggestion would be to change it so that you have to double tap most actions in order to confirm selection, with the first tap showing the popup descriptions, and the second tap executing the action. Maybe with the first tap also highlighting what the game thinks you tapped on, would be helpful"

This is a genius idea. I suggested using tap and long taps, but this might be a lot easier to implement.

The content menu doesn't work on adroid, is not just you.

Also theres a way to inspect/see descriptions on android. You need to press the phone button and then the ❔ button. The game will enter a special mode in which whatever thing you tap, it will show you it's description (but you can't interact with anything in this mode, you need to disable to select things).

The gameplay and flow is a lot slower and tedious, but it's technically playable. I'm playing like a madman even with the flaws that the android version has.

That's nice to know. I was wondering what that question mark button does since I could swear it wasn't on PC!
In that case I think it would be best to have a tutorial popup explain this for the android version when it's booted up, to avoid confusion.