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Thanks for the feedback, much appreciated!

Some of those are items I already have on the list to address. In particular fonts, tutorials and UI layout already have tasks on my Trello board.

I already have some ideas on how to improve some of the other items as well, for this release I was mostly focused on getting mechanics working, but I have a lot of work waiting around handling turns and animations (I too find myself wanting to click through text, but the waiting is a workaround for other issues…)

The bomb icon was supposed to be replaced with Blades; it represents the Ultimate skill which I changed between the 0.3 and 0.4 versions. Long term my idea is that you will also unlock new characters who will have unique ultimates. So you can equip different skills and dice (with more equippable sides) but ultimates are tied to character.