Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Ironically one of my favorite parts of the game was the tutorial, it was really well designed and had some fun attitude in it. Art and presentation were super impressive, but I'm not sure I understand why I would ever use the right mouse button to let a fish go if I can just move my hook around an obstacle.

Thank you glad you liked it! Yeah we were intending for that mechanic to be used to drop a fish to catch a better one. Like if the rocket fish was coming and you couldn't catch both in time. That could've been explained better to show a use for it.