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(+5)

Not saying this is the way to go, but i just released a game and my method was to make a full version of it paid and to provide a fairly sizeable free demo( around a third of the game is playable for free). I still think free demos are a very fair way to give people the chance to see if they actually like the game. No idea if this works in term of overall views/plays. Time will show.

It's been a year, please has time shown?

Unfortunately, still not sure. I don't get enough engagement on Itch to make sure, also I would need to somehow compare the same game with and without a free demo. A scientific study this is not

noted, thank you for feedback.