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Honest question, why not just publish it yourself? Use Steam for the platform?

Publishing the game independently on Steam sounds good, and I really appreciate your support in considering it. While I take on a lot of tasks myself besides coding, like design, animation, art direction, management, story etc, I still rely on the support of my wonderful friends. Unfortunately, hiring a full-time programmer isn't something I can afford right now, but having at least one full-time programmer is crucial to finish this project. I greatly admire all brilliant solo gamedevs.