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This is a pretty polished game you got here! I didn't run into any issues or bugs though I'm unsure if I reached the end or just quit too prematurely. A couple things of note to me:

-Sometimes my guys pathfinding would bug out, this happened near the top of the building at town.
-Attacks and combat were solid, but the animations did feel a bit sluggish. This was especially bad for the bow which kind of felt not too great to use over melee weps.

-I kept trying to right click to move but I guess that's just league brainrot.

Hey thanks, especially for the vidceo! Seeing how you revived the sorceress using the spell actually showed me another bug, good job! And if i saw correctly, you too had lag spikes in the beginning that pretty much went away after a while.

The pathfinding is indeed a bit iffy, especially in town since i didn't put too much effort into baking navmeshes there to prevent that. In the dungeon it should be better, but doors are still not optimal because of some collision edges.

Don't worry about brainrot, you figured out how to open the companion inventory on your own pretty quickly. Watching the streams i feared it was too hard to find or not being intuitive enough.


Theres a second level you didn't find in the video, but its mostly the same with slighty stronger enemy versions, a few better items and more bugs too.