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Hands down the most iconic game in the entire jam. The small details make the game: the way the characters react to each other's presence, the ingenious ways you are prompted to sacrifice some of the fairies and how carefree they look when it happens; it all never failed to bring a smile to my face. This is pretty much iyashikei in game form -- something I wasn't aware I needed until now. Even though there's conflict, the antagonists are just as lovely as the cast of heroines. Needless to say, I can't wait to meet the rest of them.

Playthrough: 1+ hour, Fields/Coast 100% ("Coast: Rise and Shine" had me joggin' the noggin), up to Test-3 (tried to drop the toad on Test-4; couldn't; figured it was time to take a break)

Thanks for playing!

I didn't knew about the iyashikei term, I know someone who agrees with that. My intention is to have both protagonists and antagonists be likable in their own way.

If you plan to finish the demo later, I updated it to v23b which has a couple fixes.