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So that's where all the water posting came from.
I really enjoyed it, sound design and animations are spot on. Human enemies break down in the water, simply ignoring change of environment. AI works good, stabs are a bit inconsistent. All in all good game.

So that’s where all the water posting came from.

It’s the big new feature for this DD, didn’t have time to add a new enemy or weapon.

Human enemies break down in the water, simply ignoring change of environment.

They do, they’re completely oblivious for now. I need to do a big AI pass at some point.

stabs are a bit inconsistent.

Not sure what you mean, it’s the same animation and collider every time. But there’s no queuing up followup strikes so you have to time it with the end of the swing.

I really enjoyed it, sound design and animations are spot on. All in all good game.

Great to hear, thanks for playing!