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I LOVE these models!! I am adding them to a low-poly builder style game I am making in unreal. Quick question about importing to another engine besides unity -- when I import these to UE the animations all seem to get combined into a single animation. Any idea on how to fix that? I don't think it's a setting in UE as I have other characters who imported multiple animations. If you don't know what's up here, would you mind giving me the frame counts for each animation? That way I can split the imported one manually.

Anyway, really good job on these. Thanks!

Hey there! I'm glad you're happy with the models! Yeah, all the animations for each character are baked into their .fbx and separated only in the Unity Package. Since you're in Unreal and likely starting from the base .fbx, you'll need to split the animations up by hand. I just uploaded a .txt file with all the animation key frames for each character in the Demo section of this page. Hope this helps!