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(1 edit) (+1)

Enjoyed the concept and loved the music! Among the lockpicking games in this jam, yours stands out with a unique approach. I noticed a slight alignment issue between the circle part of the key and the white circle, making timing a bit tricky. Adding effects for hitting the key at the right time, such as perfect, good, and excellent, would enhance the experience. Visual cues like a green glow for a correct hit or red for a miss could be helpful. Also, a point system with rewards for precise timing and deductions for misses could add to the gameplay. Overall, well done!

(+1)

Thank you for your comment, and we're glad it stands out! :) Unfortunately, there were indeed some out-of-sync issues with the prompts. 
Your suggestions regarding the VFX for the hits and such are also very useful! If the team keeps working on the game, maybe they will see the light of day :) Thank you!!