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(+1)

This is a very fresh idea for the Nokia game jam! The "help" menu was extremely helpful when figuring out what you could input, but it makes me wonder if using the number pad to pick from a list of numbered options would be a little more user friendly and faster to progress through the game. However, I think the old-school typing is a fun throwback and is a big part of the appeal to your game!

(+2)

Thank you! Yeah, numbered options would definitely be a LOT more user friendly, but I'll gladly admit that for this game I prioritized gimmick and nostalgia over user experience. The moment I got the idea of making a text adventure game played on a Nokia, I knew that it sounded absolutely stupid but also that I *had* to try making it. Just picking options from a list would also be very similar to games I've made in the past, and I wanted to do something different enough to do a couple of things I've never done before - like a simple text parser.

Glad you liked the help menu! I intended for it to be very optional, so that you don't actually need it, but you can use it if you're stuck.