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Hey! I really like the idea.

To my/our story. I am the coder and Maruni is the artist. This is our first game Jam, well second... the first one was 2023 GMTK, but we did get nowhere close after the first day to get a finished game. So this time we knew what to expect. I don't know why but I find it really really hard to build a game which is actually fun.. (if anyone has some tips please let me know :) )

Our goal was to build a very simple game where we can make sure we are able to finish and polish a bit and which has a short playtime, since there are so many games in this gameJam. We settled for a gamedesign after the first day and started building it. Actually it got together quite fast, but the polishing bit felt stressful towards the end. But we kept making a changes to the gamedesign after playtesting to make the game somewhat more fun. I am happy there was a deadline because otherwise I think I would have never been satifisied :')

And this is our result: https://itch.io/jam/brackeys-11/rate/2534320