Hi there. Tiled2Unity is a great tool! It saves us massive amounts of time converting our game from Amiga to Unity!😊
We are using the latest versjon of ST2U (2.1.1), and I was wondering how to change the Sprite Sort Point of objects in an object layer. I looks like the objects all get Center as the Sprite Sort Point when exported, but since we are making an isometric game, it would be nice to be able to change the Sprite Sort Point to Pivot. Is that possible in any settings, or would I need to make a custom importer? :)