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(1 edit)

Hi! Thanks for your help, but now a much more major issue has appeared. When creating any sprite, it doesn't even have to be drawn, and using rfx_apply_screen in draw gui, dithering is disabled and I get these weird checkerboard patterns

This happens with any sprite I create, and I think it might be the texture page, but clicking separate texture page simply replaces the checkerboard with the sprite. 

The only way to disable dithering is to use a dither texture that is just solid gray (50% luminance)

And you must always ensure that "separate texture page" is checked otherwise you will get weird visual errors.

Yes, but seperate texture page causes the sprite that has been seperated to just replace the checkerboard. 

yes, the checkerboard is the dither. If you just use a gray sprite there will be no checkerboard or dither anymore.