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I really like the mechanic of closing doors to stop the effects from reaching rooms. Although it can be hard to find rooms with the artstyle. It would help a lot if side doors are more visible and if gaps in the wall were marked better. I found those 2 things blended in and were easy to miss.

Yeah the side doors were a problem for most people who played the game. It will definitely be changed if we continue working on it at some point. Also having some visual indication of a door being "selected" might help. Btw I ran into your game today while testing out other games and I couldn't get it to run. I'd love to try it out but everything happened with multiple seconds of delay :c