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While the style and framework is borderline incredible, the game's gameplay is reduced to infuriating as the SACR is the best weapon simply because of accuracy.

The weapon accuracy is basically the biggest fault with the combat, you're simply outmatched as the enemy bullets hit while yours don't.
Followed up by the kicking, being worse than useless as getting in close quarters just to get an amazing one bullet is only effective with the bolt action rifle (do you really need to check if you put in a bullet every time? also you insert an extra bullet that you never get).

Other than that, a fine game...though the combat's flaws are so major that it ruins the experience unfortunately...

(+1)

Hey thank you for your feedback. I take note of everything you've said. I've made an update improving the accuracy of certain weapons and reducing the accuracy of the bots. 

The bolt-action rifle is more of a concept, inspired by the Lebel 1886, which indeed has a very archaic reloading and mechanism. For now, we can spawn with it, but it will be more of a hidden weapon later on.

These kinds of reviews are very important in helping me make the game better before releasing the final version on Steam. 

Thanks again.