1. Hi there! What's your name? Want to introduce yourself?
hi my name is zodi! i love to draw and write stories! i'm also a front-end dev. i'm currently in art school but haven't been able to keep up due to my physical health. i'm still trying to work hard everyday which is why i decided to join this jam!
2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
i've been thinking about developing a game for a little while now... i was talking about it on twitter and J pointed out their jam was coming up and that i should participate!
3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
i like a ton of different games! i really like splatoon a lot because it's cute and colorful, but above everything else it just feels really good and fun to play. also bloodborne is a really satisfying journey (the animations and art direction are top notch), i also love journey and monument valley... they're very quiet and beautiful and make me think of games like ico and shadow of the colossus. i'm actually thinking of drawing a lot of inspiration from monument valley, since my game is going to be a puzzle platformer. i thought about 3D zelda dungeons at first (twilight princess is my favorite lol I KNOW I KNOW.. but it's so pretty and midna is the best companion), but i'm thinking isometric view would be more practical to solve platform based puzzles. last but not least, i think her story is one of the best indie games out there! most of these games were made in unity, my engine of choice.
4. Do you have experience with game development? What did you do/with what engine?
5. Tell us about something you're passionate about!
a lot of things!!!!!!!!! i think mostly drawing, writing, and interface design, and programming...... i just love designing things in general LOL gamedev is very appealing to me because it involves both technical knowledge (everything related to programming) and creativity. these are two sides of a project i enjoy doing and i want to see them be complementary to eachother even if it means twice as much work.
6. Any advice to new jammers (if you're a veteran)?
IM NOT EVEN CLOSE TO A VETERAN but here's a tip from me to you based on all the learning i've done when it comes to web dev: small achievements are best! don't set your goals too high. i think a lot of others said this but it's true! small victories will keep you going whereas aiming too high will feel discouraging, and if you don't get there by the end you will feel disappointed in yourself... so, even if it's something tiny like getting a script to work or finding out how weightpainting works be proud of yourself and keep going!
also: make a list of all the games you like (or things you like in games you don't like) and write down why that is, try to understand what makes it good/satisfying/etc. try to analyse what media you consume as much as possible. this is more from my experiences with writing. you can even list games or stories you dislike, and try to learn from writing down all the reasons you think it's bad! you might even come up with ideas in the process!