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(+1)

Some background music would complete the game. I like the idea. I wonder if this could be less random, maybe in each room give player a choice what to do. For example with thief you could try fighting that would cause loss of hp or give him your money but save the hp

(+1)

I ended up taking a little too long to get to making music, if I would've used my brain I little more I could've just used some old music I made. I thought about giving some player choice (ex: do you want to play Russian roulette?), but ended up deciding that if you picked the door you were stuck with the consequences. I do agree though that some options would work a little better with some choices.