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Cool concept! I like the idea of random puzzle rooms after each door; fits the theme very well. I also love the interaction mechanic. 

What could be improved:

  • Each puzzle room can be easily solved by pushing the ball around with my foot and green cubes.
  • The physics of the ramps are kinda wacky so it was hard to solve the puzzle in the normal way.
  • How do I stop the hammer? Is there a way to stop a hammer?
  • I remember coming across a room with a timer bomb. I managed to stop it after solving the puzzle but I accidently retrigger the countdown by walking towards the entrance door.

Thank you for the feedback ! As for the hammers, no, you can't stop the hammer as it's the "consequences of your actions"  :).  Although I think they are still too easy to get through for some.