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(1 edit) (+1)

Thanks for your feedback! :) I am aware the level design isn't really doing the game justice... Players need to take their time with exploration. I tried to work with light and cables a bit. But it was hard to really test everything out with players for the lack of time. Hope you enjoyed it at least a bit :)



*SPOILER*

The base gameplay is that you need to find office key, + a way to power the whole grid, then there's a card you need to find, that is locked in a cabinet in the office (key is somewhere in the office). The card then opens the door (you need to find a card terminal on top of the rock in the center). Then the code gets revealed to you and the game "ends". But if you play it once more (you can see the code and different text in the main menu now), and immediately go input the code after turning on power, you get the true ending.