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Why low fps on Android version my phone 8 gb ram

Unfortunately, I can't achieve both performance and quality; it's either one or the other. Even my Samsung Fold 2 doesn't run it at 60 fps. Unfortunately, the issue lies in how Unity handles real-time lighting, even without shadows, with low view distance, and simple lit textures. The game remains heavy but playable. (The Fold has 12 GB of RAM.)

If your device still can't run the game, I recommend trying the low-end version until I figure out how to optimize its lighting for Android. (After all, it's the lighting that weighs down the game.)