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This is a pretty interesting little game, although the red pad is a huge pain to use due to the magnetism, requiring that you get more jump upgrades to counteract the arresting of your horizontal momentum!


Could also use some "tick catchup" to deal with being slowed down by system resources or by being tabbed out!

Thank you for telling me! I will make it easier to get to the red pad.

I might also try to implement an offline time warp feature.

Offline is one option (Some games will detect a high enough delta and engage offline), but just checking the delta and compensating with assumptions (as in, "With X jump boost upgrades, Y clones, Z gravity, and W boost, we should be getting about T resources per second")!