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(+2)

Here's some info that might help - I've since crunched out a number of improvements and bug fixes since the launch, though they won't be here until the next release.

Combat:

Characters have 'turns' - those bars fill up over time. Clicking on the skill icon will use the ability. You can store up to two turns. Some moves cost one, two, or no turn actions to use. Others cost mana!

Early Steps:

Making a campfire at home base is your first step to unlocking a new skill and the ability to level up, which will happen once you meet a certain demon.

If you're stuck:

My campfire won't light!

  • Seek out the hunter for help.

I can't beat the Knave!!

  • That hp regen sucks - if only you could attack twice in a row really fast!

Just two zones? No ally? What am I doing wrong?

  • Have you gone and kicked that smug wolf's butt a few times? Did you equip the skill Traitor gave you? If the wolf and hunter are gone, maybe it's time to check camp...

Ah! The forest is way harder now that I have an ally!

  • Make sure you have your new companion on your team! Leveling takes priority over new skills from Traitor!

I met that spirit hunter wolf but the Hunter wants nothing to do with her!

  • Have you been to the Exiled Den? Explore in the Forest and Ancient Woods enough to unlock that area, and then get to know everyone there! The Hunter likes to hang out in the cave...

NSFW Content - There are currently four traditionally 'intimate' scenes in the game.

Lewd #1 - The early forest before you unlock your second companion. Just mess around with the tendrils and opt to stay in the forest a few times with them and someone might show up! 

Lewd #2 -  Chat with the wolf boss when he's alone in his cave once you unlock that area.

Lewd #3 -  Flirt with the guard wolf outside the wolf boss' cave.

Lewd #4 -  Flirt with the spirit hunter once you've progressed Hunter's quest enough and go to the renovated Hot Springs to relax.

Known Polish/Bugs That Are Fixed In The Next Version:

  • Level Up screen can be buggy on some people's computers (might be connected to framerate or current resolution) - completely overhauled level up system to try to fix.
  • Clicking anywhere other than your character portraits disabled hotkey usage in combat.
  • Added a 'continue' button to the main menu for currently active sessions.
  • Surrender button could be spammed, and cause multiple losses.
  • Added contextual suggestions on where to go and streamlined the early forest a bit. Hopefully the above 'if you're stuck' list won't be as much of a pain point due to these adjustments.
  • Some scenes have too much text to wrap, and cause issues when transitioning.
  • Several changes to enemy balance.

Ok, with those hints plus some more experimentation I think I've figured out how it works.