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does Post-Processing FX come with this? i feel like it should be included but that's just me 

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No, and it should not, sorry. There is a big problem with libraries out there, which is the attempt to do "everything in one", making the asset full of things that not everyone will use, a mess. Post-Processing FX only needs this for Bloom and Sunshafts (it's optional), and only for 2D games, so it is not included. 3D games can have the HDR surface. This asset exists because GM does not yet support it natively :)

Furthermore, this asset can be used in other things besides PPFX as well, although compatible, they are independent

so i have PPFX, if i want my pixel art to render correctly with effects I would have to get this as well,  correct?

(+1)

Render correctly is broad, it depends on what you're referring to; this asset allows you to render the game in HDR, allowing you to define exactly which objects will glow like Bloom and Sunshafts, without affect other pixels, so this would be very useful for this

(+1)

I see, thanks.

you're welcome :D