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(1 edit) (+1)

ok, i can see where the inspiration came from, also similar to mobile game heroes reborn enigma i used to play back than.

The level is actually good, got a good hand on level design. And the controls feel responsive too.

Also, just from one dev to another, take care of the bugs before releasing, when the box is in hand and it collides with box, it jiggles and buffer like idk what. Maybe turn off the collision with the walls when in hand or as a better approach, just minimize the collision that can happen at a time along with constraints, (idk about godot collision system but might be similar to unity).

 Releasing your first game, official or not, leaves and impression on gamers and community so keep the idea simple and get the annoying bugs away also, the timer isnt working as intended, game doesnt get over.

Overall the game have a lot of potential, and would love to see it in full swing, have a good day mate and good luck :))

PS: i know its in development but just pointed on what things you can work on :)

Thank you so much for the feedback! Honestly, I didn't intend to upload this game on Itch.io, not yet at least. I just wanted to experiment with things and learn how to upload my games on the internet. This never was meant to be a complete game, but I understand that the game is half completed and honestly not ready for publishing. To  be fair, I wasn't even expecting that much attention, (its not a lot, but for a bad game, it is lol). In my opinion, this game is horrible, but its kinda cool to see you guys responding and giving me feedback what to fix. Who knows, maybe I'll still work on this project and fix these bugs!