I think I'd like to see the game become a longer experience, with a focus on encompassing and dealing with multiple forms of grief - loss through themes like the video, ambiguous loss (alzheimer's perhaps, loss of a friend), perhaps the aching but understanding loss of a natural/peaceful passing. I'd have liked more descriptions on items or thoughts from the protag while cleaning the space up, it also feels a little icky to not be able to clean the furniture. The game is beautiful with a great concept, though, I really want more!