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(1 edit)

Wow, i am so happy to see a Mech Sim in this game jam. I'm really pissed off that this game is rated by only 14 people. It could be due to the fact that the  Mech games are a niche genre and some people may find this game too complicated but still it pisses me off. I love every kind of medium related to mechs especially if it's well made.

Graphics of the game are very succesful in my opinion. I like the design of mechs, the HUD, weapons ,they all look very cool. Considering that all these were made by you within a month, it's a  great achievment.

I don't know how many bosses are there in the game but i couldn't beat the second boss. The stock exhange system is interesting but there are too many things to watch for. Your health, ammo, number of weapon exchanges remaining, stock exhange, damaging the boss, watching all these feels pretty overwhelming. You focus on one thing, you die of something else. In a fast past action game like this, it could be frustrating. It's very difficult to balance it out.

Overall it's a creative and bold game which belongs to a niche genre. I admire your work and wish you luck in your future projects.

(+1)

Hey, Kazure Okami! Thank you so much for playing and the kind words, I really do appreciate it.

All of your points are valid — after the jam, I plan on doing a lot of balancing, and also adding a progression where the more tricky mechanics are slowly introduced throughout multiple fights, rather than at once in the beginning. 

Thank you for the feedback, it helps me a lot.